[RESEND PATCH 0/2] splash: add more options/support

This patch series add several options/support for splashscreen feature: - support raw image from MMC - get devpart from environment variable
With these changes the user has now more options and can change default configurations through environment variables.
Example: image located in splashscreen partition (MMC as raw) ``` splashsource=mmc_raw splashdevpart=0#splashscreen ```
Julien Masson (2): splash: support raw image from MMC splash: get devpart from environment variable
common/splash.c | 6 ++++++ common/splash_source.c | 34 ++++++++++++++++++++++++++++++++++ 2 files changed, 40 insertions(+)

The user has now the choice to specify the splash location in the MMC as a raw storage.
Signed-off-by: Julien Masson jmasson@baylibre.com --- common/splash.c | 6 ++++++ common/splash_source.c | 29 +++++++++++++++++++++++++++++ 2 files changed, 35 insertions(+)
diff --git a/common/splash.c b/common/splash.c index 0e520cc103..5206e35f74 100644 --- a/common/splash.c +++ b/common/splash.c @@ -39,6 +39,12 @@ static struct splash_location default_splash_locations[] = { .flags = SPLASH_STORAGE_FS, .devpart = "0:1", }, + { + .name = "mmc_raw", + .storage = SPLASH_STORAGE_MMC, + .flags = SPLASH_STORAGE_RAW, + .devpart = "0:1", + }, { .name = "usb_fs", .storage = SPLASH_STORAGE_USB, diff --git a/common/splash_source.c b/common/splash_source.c index 87e55a54f8..b4bf6f1336 100644 --- a/common/splash_source.c +++ b/common/splash_source.c @@ -65,6 +65,33 @@ static int splash_nand_read_raw(u32 bmp_load_addr, int offset, size_t read_size) } #endif
+#ifdef CONFIG_CMD_MMC +static int splash_mmc_read_raw(u32 bmp_load_addr, struct splash_location *location, + size_t read_size) +{ + struct disk_partition partition; + struct blk_desc *desc; + lbaint_t blkcnt; + int ret, n; + + ret = part_get_info_by_dev_and_name_or_num("mmc", location->devpart, &desc, + &partition, 1); + if (ret < 0) + return ret; + + blkcnt = DIV_ROUND_UP(read_size, partition.blksz); + n = blk_dread(desc, partition.start, blkcnt, (void *)(uintptr_t)bmp_load_addr); + + return (n == blkcnt) ? 0 : -EINVAL; +} +#else +static int splash_mmc_read_raw(u32 bmp_load_addr, int offset, size_t read_size) +{ + debug("%s: mmc support not available\n", __func__); + return -ENOSYS; +} +#endif + static int splash_storage_read_raw(struct splash_location *location, u32 bmp_load_addr, size_t read_size) { @@ -75,6 +102,8 @@ static int splash_storage_read_raw(struct splash_location *location,
offset = location->offset; switch (location->storage) { + case SPLASH_STORAGE_MMC: + return splash_mmc_read_raw(bmp_load_addr, location, read_size); case SPLASH_STORAGE_NAND: return splash_nand_read_raw(bmp_load_addr, offset, read_size); case SPLASH_STORAGE_SF:

HI Julien,
On Wed, 12 Oct 2022 at 05:38, Julien Masson jmasson@baylibre.com wrote:
The user has now the choice to specify the splash location in the MMC as a raw storage.
Signed-off-by: Julien Masson jmasson@baylibre.com
common/splash.c | 6 ++++++ common/splash_source.c | 29 +++++++++++++++++++++++++++++ 2 files changed, 35 insertions(+)
diff --git a/common/splash.c b/common/splash.c index 0e520cc103..5206e35f74 100644 --- a/common/splash.c +++ b/common/splash.c @@ -39,6 +39,12 @@ static struct splash_location default_splash_locations[] = { .flags = SPLASH_STORAGE_FS, .devpart = "0:1", },
{
.name = "mmc_raw",
.storage = SPLASH_STORAGE_MMC,
.flags = SPLASH_STORAGE_RAW,
.devpart = "0:1",
}, { .name = "usb_fs", .storage = SPLASH_STORAGE_USB,
diff --git a/common/splash_source.c b/common/splash_source.c index 87e55a54f8..b4bf6f1336 100644 --- a/common/splash_source.c +++ b/common/splash_source.c @@ -65,6 +65,33 @@ static int splash_nand_read_raw(u32 bmp_load_addr, int offset, size_t read_size) } #endif
+#ifdef CONFIG_CMD_MMC +static int splash_mmc_read_raw(u32 bmp_load_addr, struct splash_location *location,
size_t read_size)
+{
struct disk_partition partition;
struct blk_desc *desc;
lbaint_t blkcnt;
int ret, n;
ret = part_get_info_by_dev_and_name_or_num("mmc", location->devpart, &desc,
&partition, 1);
if (ret < 0)
return ret;
blkcnt = DIV_ROUND_UP(read_size, partition.blksz);
n = blk_dread(desc, partition.start, blkcnt, (void *)(uintptr_t)bmp_load_addr);
return (n == blkcnt) ? 0 : -EINVAL;
-EIO would be better
+} +#else +static int splash_mmc_read_raw(u32 bmp_load_addr, int offset, size_t read_size) +{
debug("%s: mmc support not available\n", __func__);
return -ENOSYS;
Rather than the #ifdef you should be able to put these two lines in the first function. Does patman not warn you about this sort of thing?
+} +#endif
static int splash_storage_read_raw(struct splash_location *location, u32 bmp_load_addr, size_t read_size) { @@ -75,6 +102,8 @@ static int splash_storage_read_raw(struct splash_location *location,
offset = location->offset; switch (location->storage) {
case SPLASH_STORAGE_MMC:
return splash_mmc_read_raw(bmp_load_addr, location, read_size); case SPLASH_STORAGE_NAND: return splash_nand_read_raw(bmp_load_addr, offset, read_size); case SPLASH_STORAGE_SF:
-- 2.37.3
Regards, SImon

Hi Simon,
On Thu 13 Oct 2022 at 17:51, Simon Glass sjg@chromium.org wrote:
HI Julien,
On Wed, 12 Oct 2022 at 05:38, Julien Masson jmasson@baylibre.com wrote:
The user has now the choice to specify the splash location in the MMC as a raw storage.
Signed-off-by: Julien Masson jmasson@baylibre.com
common/splash.c | 6 ++++++ common/splash_source.c | 29 +++++++++++++++++++++++++++++ 2 files changed, 35 insertions(+)
diff --git a/common/splash.c b/common/splash.c index 0e520cc103..5206e35f74 100644 --- a/common/splash.c +++ b/common/splash.c @@ -39,6 +39,12 @@ static struct splash_location default_splash_locations[] = { .flags = SPLASH_STORAGE_FS, .devpart = "0:1", },
{
.name = "mmc_raw",
.storage = SPLASH_STORAGE_MMC,
.flags = SPLASH_STORAGE_RAW,
.devpart = "0:1",
},
{ .name = "usb_fs", .storage = SPLASH_STORAGE_USB, diff --git a/common/splash_source.c b/common/splash_source.c index 87e55a54f8..b4bf6f1336 100644 --- a/common/splash_source.c +++ b/common/splash_source.c @@ -65,6 +65,33 @@ static int splash_nand_read_raw(u32 bmp_load_addr, int offset, size_t read_size) } #endif
+#ifdef CONFIG_CMD_MMC +static int splash_mmc_read_raw(u32 bmp_load_addr, struct splash_location *location,
size_t read_size)
+{
struct disk_partition partition;
struct blk_desc *desc;
lbaint_t blkcnt;
int ret, n;
ret = part_get_info_by_dev_and_name_or_num("mmc", location->devpart, &desc,
&partition, 1);
if (ret < 0)
return ret;
blkcnt = DIV_ROUND_UP(read_size, partition.blksz);
n = blk_dread(desc, partition.start, blkcnt, (void *)(uintptr_t)bmp_load_addr);
return (n == blkcnt) ? 0 : -EINVAL;
-EIO would be better
Yes I will change this in V2.
+} +#else +static int splash_mmc_read_raw(u32 bmp_load_addr, int offset, size_t read_size)
I just discovered that my the second argument type is wrong. I will fix that in V2, sorry.
+{
debug("%s: mmc support not available\n", __func__);
return -ENOSYS;
Rather than the #ifdef you should be able to put these two lines in the first function. Does patman not warn you about this sort of thing?
Yes that is true I can place the #ifdef inside the function but I've "voluntary" done that to stay consistent with other functions: splash_(sf|nand).*
No I did not use patman, I've run checkpatch first and git send-email: $ ./scripts/checkpatch.pl --strict --u-boot
But even with patman I don't see the warning you are talking: $ ./tools/patman/patman -n Cleaned 2 patches 0 errors, 1 warnings, 0 checks for 0002-splash-support-raw-image-from-MMC.patch: common/splash_source.c:68: warning: Use 'if (IS_ENABLED(CONFIG...))' instead of '#if or #ifdef' where possible checkpatch.pl found 0 error(s), 1 warning(s), 0 checks(s) Alias 'splash' not found Alias 'splash' not found Not sending emails due to errors/warnings Dry run, so not doing much. But I would do this: ...
What command do you use to have this warning ?
Thanks
+} +#endif
static int splash_storage_read_raw(struct splash_location *location, u32 bmp_load_addr, size_t read_size) { @@ -75,6 +102,8 @@ static int splash_storage_read_raw(struct splash_location *location,
offset = location->offset; switch (location->storage) {
case SPLASH_STORAGE_MMC:
return splash_mmc_read_raw(bmp_load_addr, location, read_size);
case SPLASH_STORAGE_NAND: return splash_nand_read_raw(bmp_load_addr, offset, read_size); case SPLASH_STORAGE_SF: -- 2.37.3
Regards, SImon

Hi Julien,
On Thu, 13 Oct 2022 at 10:08, Julien Masson jmasson@baylibre.com wrote:
Hi Simon,
On Thu 13 Oct 2022 at 17:51, Simon Glass sjg@chromium.org wrote:
HI Julien,
On Wed, 12 Oct 2022 at 05:38, Julien Masson jmasson@baylibre.com wrote:
The user has now the choice to specify the splash location in the MMC as a raw storage.
Signed-off-by: Julien Masson jmasson@baylibre.com
common/splash.c | 6 ++++++ common/splash_source.c | 29 +++++++++++++++++++++++++++++ 2 files changed, 35 insertions(+)
diff --git a/common/splash.c b/common/splash.c index 0e520cc103..5206e35f74 100644 --- a/common/splash.c +++ b/common/splash.c @@ -39,6 +39,12 @@ static struct splash_location default_splash_locations[] = { .flags = SPLASH_STORAGE_FS, .devpart = "0:1", },
{
.name = "mmc_raw",
.storage = SPLASH_STORAGE_MMC,
.flags = SPLASH_STORAGE_RAW,
.devpart = "0:1",
},
{ .name = "usb_fs", .storage = SPLASH_STORAGE_USB, diff --git a/common/splash_source.c b/common/splash_source.c index 87e55a54f8..b4bf6f1336 100644 --- a/common/splash_source.c +++ b/common/splash_source.c @@ -65,6 +65,33 @@ static int splash_nand_read_raw(u32 bmp_load_addr, int offset, size_t read_size) } #endif
+#ifdef CONFIG_CMD_MMC +static int splash_mmc_read_raw(u32 bmp_load_addr, struct splash_location *location,
size_t read_size)
+{
struct disk_partition partition;
struct blk_desc *desc;
lbaint_t blkcnt;
int ret, n;
ret = part_get_info_by_dev_and_name_or_num("mmc", location->devpart, &desc,
&partition, 1);
if (ret < 0)
return ret;
blkcnt = DIV_ROUND_UP(read_size, partition.blksz);
n = blk_dread(desc, partition.start, blkcnt, (void *)(uintptr_t)bmp_load_addr);
return (n == blkcnt) ? 0 : -EINVAL;
-EIO would be better
Yes I will change this in V2.
+} +#else +static int splash_mmc_read_raw(u32 bmp_load_addr, int offset, size_t read_size)
I just discovered that my the second argument type is wrong. I will fix that in V2, sorry.
+{
debug("%s: mmc support not available\n", __func__);
return -ENOSYS;
Rather than the #ifdef you should be able to put these two lines in the first function. Does patman not warn you about this sort of thing?
Yes that is true I can place the #ifdef inside the function but I've "voluntary" done that to stay consistent with other functions: splash_(sf|nand).*
No I did not use patman, I've run checkpatch first and git send-email: $ ./scripts/checkpatch.pl --strict --u-boot
But even with patman I don't see the warning you are talking: $ ./tools/patman/patman -n Cleaned 2 patches 0 errors, 1 warnings, 0 checks for 0002-splash-support-raw-image-from-MMC.patch: common/splash_source.c:68: warning: Use 'if (IS_ENABLED(CONFIG...))' instead of '#if or #ifdef' where possible
^ That is the warning
checkpatch.pl found 0 error(s), 1 warning(s), 0 checks(s) Alias 'splash' not found Alias 'splash' not found Not sending emails due to errors/warnings Dry run, so not doing much. But I would do this: ...
What command do you use to have this warning ?
Thanks
+} +#endif
static int splash_storage_read_raw(struct splash_location *location, u32 bmp_load_addr, size_t read_size) { @@ -75,6 +102,8 @@ static int splash_storage_read_raw(struct splash_location *location,
offset = location->offset; switch (location->storage) {
case SPLASH_STORAGE_MMC:
return splash_mmc_read_raw(bmp_load_addr, location, read_size);
case SPLASH_STORAGE_NAND: return splash_nand_read_raw(bmp_load_addr, offset, read_size); case SPLASH_STORAGE_SF: -- 2.37.3
Regards, SImon
-- Julien Masson
Regards, Simon

By default several types of splash locations are supported and the user can select one of them through environment var (splashsource).
However the devpart is still hardcoded and we cannot change it from the environment.
This patch add the support of "splashdevpart" which allow the user to set the devpart though this environment variable.
Example: image located in splashscreen partition (MMC as raw) ``` splashsource=mmc_raw splashdevpart=0#splashscreen ```
Signed-off-by: Julien Masson jmasson@baylibre.com --- common/splash_source.c | 5 +++++ 1 file changed, 5 insertions(+)
diff --git a/common/splash_source.c b/common/splash_source.c index b4bf6f1336..1f99f44f78 100644 --- a/common/splash_source.c +++ b/common/splash_source.c @@ -451,6 +451,7 @@ int splash_source_load(struct splash_location *locations, uint size) { struct splash_location *splash_location; char *env_splashimage_value; + char *env_splashdevpart_value; u32 bmp_load_addr;
env_splashimage_value = env_get("splashimage"); @@ -467,6 +468,10 @@ int splash_source_load(struct splash_location *locations, uint size) if (!splash_location) return -EINVAL;
+ env_splashdevpart_value = env_get("splashdevpart"); + if (env_splashdevpart_value) + splash_location->devpart = env_splashdevpart_value; + if (splash_location->flags == SPLASH_STORAGE_RAW) return splash_load_raw(splash_location, bmp_load_addr); else if (splash_location->flags == SPLASH_STORAGE_FS)

Hi Julien,
On Wed, 12 Oct 2022 at 05:38, Julien Masson jmasson@baylibre.com wrote:
By default several types of splash locations are supported and the user can select one of them through environment var (splashsource).
However the devpart is still hardcoded and we cannot change it from the environment.
This patch add the support of "splashdevpart" which allow the user to set the devpart though this environment variable.
Example: image located in splashscreen partition (MMC as raw)
splashsource=mmc_raw splashdevpart=0#splashscreen
Signed-off-by: Julien Masson jmasson@baylibre.com
common/splash_source.c | 5 +++++ 1 file changed, 5 insertions(+)
Reviewed-by: Simon Glass sjg@chromium.org
diff --git a/common/splash_source.c b/common/splash_source.c index b4bf6f1336..1f99f44f78 100644 --- a/common/splash_source.c +++ b/common/splash_source.c @@ -451,6 +451,7 @@ int splash_source_load(struct splash_location *locations, uint size) { struct splash_location *splash_location; char *env_splashimage_value;
char *env_splashdevpart_value;
How about just 'devpar' as it is shorter and easier to read?
u32 bmp_load_addr; env_splashimage_value = env_get("splashimage");
@@ -467,6 +468,10 @@ int splash_source_load(struct splash_location *locations, uint size) if (!splash_location) return -EINVAL;
env_splashdevpart_value = env_get("splashdevpart");
if (env_splashdevpart_value)
splash_location->devpart = env_splashdevpart_value;
if (splash_location->flags == SPLASH_STORAGE_RAW) return splash_load_raw(splash_location, bmp_load_addr); else if (splash_location->flags == SPLASH_STORAGE_FS)
-- 2.37.3
Regards, Simon

Hi Simon,
Thanks for the review.
On Thu 13 Oct 2022 at 17:44, Simon Glass sjg@chromium.org wrote:
Hi Julien,
On Wed, 12 Oct 2022 at 05:38, Julien Masson jmasson@baylibre.com wrote:
By default several types of splash locations are supported and the user can select one of them through environment var (splashsource).
However the devpart is still hardcoded and we cannot change it from the environment.
This patch add the support of "splashdevpart" which allow the user to set the devpart though this environment variable.
Example: image located in splashscreen partition (MMC as raw)
splashsource=mmc_raw splashdevpart=0#splashscreen
Signed-off-by: Julien Masson jmasson@baylibre.com
common/splash_source.c | 5 +++++ 1 file changed, 5 insertions(+)
Reviewed-by: Simon Glass sjg@chromium.org
diff --git a/common/splash_source.c b/common/splash_source.c index b4bf6f1336..1f99f44f78 100644 --- a/common/splash_source.c +++ b/common/splash_source.c @@ -451,6 +451,7 @@ int splash_source_load(struct splash_location *locations, uint size) { struct splash_location *splash_location; char *env_splashimage_value;
char *env_splashdevpart_value;
How about just 'devpar' as it is shorter and easier to read?
Yes I initially follow the same "syntax" of splashimage var but I agree it can be shorter, what name would you prefer: - char *devpart - char *env_devpart - char *env_devpart_value ?
u32 bmp_load_addr;
env_splashimage_value = env_get("splashimage"); @@ -467,6 +468,10 @@ int splash_source_load(struct splash_location *locations, uint size) if (!splash_location) return -EINVAL;
env_splashdevpart_value = env_get("splashdevpart");
if (env_splashdevpart_value)
splash_location->devpart = env_splashdevpart_value;
if (splash_location->flags == SPLASH_STORAGE_RAW) return splash_load_raw(splash_location, bmp_load_addr); else if (splash_location->flags == SPLASH_STORAGE_FS) -- 2.37.3
Regards, Simon

Hi Julien,
On Thu, 13 Oct 2022 at 09:51, Julien Masson jmasson@baylibre.com wrote:
Hi Simon,
Thanks for the review.
On Thu 13 Oct 2022 at 17:44, Simon Glass sjg@chromium.org wrote:
Hi Julien,
On Wed, 12 Oct 2022 at 05:38, Julien Masson jmasson@baylibre.com wrote:
By default several types of splash locations are supported and the user can select one of them through environment var (splashsource).
However the devpart is still hardcoded and we cannot change it from the environment.
This patch add the support of "splashdevpart" which allow the user to set the devpart though this environment variable.
Example: image located in splashscreen partition (MMC as raw)
splashsource=mmc_raw splashdevpart=0#splashscreen
Signed-off-by: Julien Masson jmasson@baylibre.com
common/splash_source.c | 5 +++++ 1 file changed, 5 insertions(+)
Reviewed-by: Simon Glass sjg@chromium.org
diff --git a/common/splash_source.c b/common/splash_source.c index b4bf6f1336..1f99f44f78 100644 --- a/common/splash_source.c +++ b/common/splash_source.c @@ -451,6 +451,7 @@ int splash_source_load(struct splash_location *locations, uint size) { struct splash_location *splash_location; char *env_splashimage_value;
char *env_splashdevpart_value;
How about just 'devpar' as it is shorter and easier to read?
Yes I initially follow the same "syntax" of splashimage var but I agree it can be shorter, what name would you prefer:
- char *devpart
- char *env_devpart
- char *env_devpart_value
?
devpart seems good to me
u32 bmp_load_addr;
env_splashimage_value = env_get("splashimage"); @@ -467,6 +468,10 @@ int splash_source_load(struct splash_location *locations, uint size) if (!splash_location) return -EINVAL;
env_splashdevpart_value = env_get("splashdevpart");
if (env_splashdevpart_value)
splash_location->devpart = env_splashdevpart_value;
if (splash_location->flags == SPLASH_STORAGE_RAW) return splash_load_raw(splash_location, bmp_load_addr); else if (splash_location->flags == SPLASH_STORAGE_FS) -- 2.37.3
Regards, Simon

Hi Simon,
On Mon 17 Oct 2022 at 09:49, Simon Glass sjg@chromium.org wrote:
Hi Julien,
On Thu, 13 Oct 2022 at 09:51, Julien Masson jmasson@baylibre.com wrote:
Hi Simon,
Thanks for the review.
On Thu 13 Oct 2022 at 17:44, Simon Glass sjg@chromium.org wrote:
Hi Julien,
On Wed, 12 Oct 2022 at 05:38, Julien Masson jmasson@baylibre.com wrote:
By default several types of splash locations are supported and the user can select one of them through environment var (splashsource).
However the devpart is still hardcoded and we cannot change it from the environment.
This patch add the support of "splashdevpart" which allow the user to set the devpart though this environment variable.
Example: image located in splashscreen partition (MMC as raw)
splashsource=mmc_raw splashdevpart=0#splashscreen
Signed-off-by: Julien Masson jmasson@baylibre.com
common/splash_source.c | 5 +++++ 1 file changed, 5 insertions(+)
Reviewed-by: Simon Glass sjg@chromium.org
diff --git a/common/splash_source.c b/common/splash_source.c index b4bf6f1336..1f99f44f78 100644 --- a/common/splash_source.c +++ b/common/splash_source.c @@ -451,6 +451,7 @@ int splash_source_load(struct splash_location *locations, uint size) { struct splash_location *splash_location; char *env_splashimage_value;
char *env_splashdevpart_value;
How about just 'devpar' as it is shorter and easier to read?
Yes I initially follow the same "syntax" of splashimage var but I agree it can be shorter, what name would you prefer:
- char *devpart
- char *env_devpart
- char *env_devpart_value
?
devpart seems good to me
Got it thanks, I'll change that in v2.
u32 bmp_load_addr;
env_splashimage_value = env_get("splashimage"); @@ -467,6 +468,10 @@ int splash_source_load(struct splash_location *locations, uint size) if (!splash_location) return -EINVAL;
env_splashdevpart_value = env_get("splashdevpart");
if (env_splashdevpart_value)
splash_location->devpart = env_splashdevpart_value;
if (splash_location->flags == SPLASH_STORAGE_RAW) return splash_load_raw(splash_location, bmp_load_addr); else if (splash_location->flags == SPLASH_STORAGE_FS) -- 2.37.3
Regards, Simon
participants (2)
-
Julien Masson
-
Simon Glass