[U-Boot] Why does logo_plot() not use video_display_bitmap()?

logo_plot() has its own code for rendering a bitmap, but this code is much less capable than video_display_bitmap(). Why doesn't logo_plot() just call video_display_bitmap() to draw the actual bitmap?

Dear Timur Tabi,
In message 4C7832B3.8020905@freescale.com you wrote:
logo_plot() has its own code for rendering a bitmap, but this code is much less capable than video_display_bitmap(). Why doesn't logo_plot() just call video_display_bitmap() to draw the actual bitmap?
Because logo_plot() predates video_display_bitmap(), and the implementors of the latter function did not bother to clean up existing code?
Best regards,
Wolfgang Denk

On Sun, Aug 29, 2010 at 3:56 AM, Wolfgang Denk wd@denx.de wrote:
Because logo_plot() predates video_display_bitmap(), and the implementors of the latter function did not bother to clean up existing code?
Ok, I just wanted to make sure there wasn't some technical limitations I didn't notice. I'll look into merging the two functions together.
participants (2)
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Timur Tabi
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Wolfgang Denk