
Hi Stefano,
On 01/22/2015 11:58 AM, Stefano Babic wrote:
Hi Nikita,
On 14/01/2015 09:42, Nikita Kiryanov wrote:
Add compulab logo and display it on boot.
Signed-off-by: Nikita Kiryanov nikita@compulab.co.il Cc: Stefano Babic sbabic@denx.de Cc: Igor Grinberg grinberg@compulab.co.il
include/configs/cm_fx6.h | 3 +++ tools/logos/compulab.bmp | Bin 0 -> 31810 bytes 2 files changed, 3 insertions(+) create mode 100644 tools/logos/compulab.bmp
diff --git a/include/configs/cm_fx6.h b/include/configs/cm_fx6.h index a9f33a9..5d0d303 100644 --- a/include/configs/cm_fx6.h +++ b/include/configs/cm_fx6.h @@ -306,4 +306,7 @@ #define CONFIG_CONSOLE_MUX #define CONFIG_VIDEO_SW_CURSOR
+#define CONFIG_VIDEO_LOGO +#define CONFIG_VIDEO_BMP_LOGO
This is a general question, not strictly related to the patch. You add with the series a way to get splash screen from multiple sources. I have often (I know we are talking about different things..) used splash screen as a way to add a logo, without the necessity to link the image to the code. I think also that the way with logo does not scale well,
Why not?
and we cannot merge in mainline tons of images - they have nothing to do with u-boot sources.
Storing graphics that are part of a program in the program's repository is a common practice, why should U-Boot be different?
Why is not enough for you to use the splash screen functionality ? IMHO it is much more flexible as using the logo, and there is no need to link it against the code.
We are interested in the behavior that VIDEO_LOGO provides: that the logo remains visible on screen and coexists with the frame buffer console, and that no manual installation is required.
Best regards, Stefano Babic