
This function is really just an assignment, so serves no useful purpose. Drop it.
Signed-off-by: Simon Glass sjg@chromium.org ---
(no changes since v1)
boot/expo_build.c | 4 ++-- boot/scene.c | 7 ------- include/expo.h | 9 --------- test/boot/expo.c | 2 +- 4 files changed, 3 insertions(+), 19 deletions(-)
diff --git a/boot/expo_build.c b/boot/expo_build.c index 71aa03f2826..ae0ffd225b3 100644 --- a/boot/expo_build.c +++ b/boot/expo_build.c @@ -405,7 +405,7 @@ static int scene_build(struct build_info *info, ofnode scn_node, if (ret < 0) return log_msg_ret("tit", ret); title_id = ret; - scene_title_set(scn, title_id); + scn->title_id = title_id;
ret = add_txt_str(info, scn_node, scn, "prompt", 0); if (ret < 0) @@ -421,7 +421,7 @@ static int scene_build(struct build_info *info, ofnode scn_node, return 0; }
-int build_it(struct build_info *info, ofnode root, struct expo **expp) +static int build_it(struct build_info *info, ofnode root, struct expo **expp) { ofnode scenes, node; struct expo *exp; diff --git a/boot/scene.c b/boot/scene.c index 56569e76e9f..1369bcda13b 100644 --- a/boot/scene.c +++ b/boot/scene.c @@ -71,13 +71,6 @@ void scene_destroy(struct scene *scn) free(scn); }
-int scene_title_set(struct scene *scn, uint id) -{ - scn->title_id = id; - - return 0; -} - int scene_obj_count(struct scene *scn) { struct scene_obj *obj; diff --git a/include/expo.h b/include/expo.h index 658ff003835..8e834b50e4f 100644 --- a/include/expo.h +++ b/include/expo.h @@ -540,15 +540,6 @@ void scene_set_highlight_id(struct scene *scn, uint id); */ int scene_set_open(struct scene *scn, uint id, bool open);
-/** - * scene_title_set() - set the scene title - * - * @scn: Scene to update - * @title_id: Title ID to set - * Returns: 0 if OK - */ -int scene_title_set(struct scene *scn, uint title_id); - /** * scene_obj_count() - Count the number of objects in a scene * diff --git a/test/boot/expo.c b/test/boot/expo.c index 75f31fe6690..c7b8e9ba674 100644 --- a/test/boot/expo.c +++ b/test/boot/expo.c @@ -152,7 +152,7 @@ static int expo_scene(struct unit_test_state *uts) scn = NULL; id = scene_new(exp, SCENE_NAME2, 0, &scn); ut_assertnonnull(scn); - ut_assertok(scene_title_set(scn, title_id)); + scn->title_id = title_id; ut_asserteq(STR_SCENE_TITLE + 1, id); ut_asserteq(STR_SCENE_TITLE + 2, exp->next_id); ut_asserteq_ptr(exp, scn->expo);