
On Feb 8, 2008 11:44 AM, Timur Tabi timur@freescale.com wrote:
Ben Warren wrote:
Is this switch able to pass traffic in a default configuration without this firmware or is it dead?
Without the firmware, the switch is completely dead.
OK, good to know. What a lovely feature.
I'm not 100% convinced that this is network code, but my opinion isn't very strong and I can't really think of a better place (maybe device/misc or device/non_free?)
I'll move it to device/misc if you want. device/non_free doesn't exist so I don't want to create it.
Don't worry about it. drivers/net is OK
+#include <config.h> +#include <common.h> +#include <asm/io.h> +#include <asm/errno.h>
I think Kim mentioned this will break some architectures. Just repeating it.
Yeah, I'm still waiting for someone to tell me why. In the meantime, I've done this:
#include <config.h>
#ifdef CONFIG_VSC7385_ENET
#include <common.h> #include <asm/io.h> #include <asm/errno.h>
It looks to me that the data bus is 8 bits. Why are you defining registers as 32 bits and using 32-bit accessors?
Beats me. The programming for this chip is really weird, the documentation is under NDA, and I didn't write the original code. Mine is a little prettier than the original (http://www.bitshrine.org/gpp/u-boot-1.2.0-mpc837xerdb-vsc7385-load.patch), but I'm not going to change the actual I/O operations.
The problem is that you're artificially making this a PowerPC-only part. If you used 8-bit accessors endianness wouldn't matter and other architectures could use this without changes (notwithstanding the #includes...)
When you write to the device, can you express the value in hex? It's quicker for the reader (who has Vitesse datasheets, of course) to figure out what you're doing.
Sure, I'll change it.
Cool, thanks.
Here you use mnemonics for describing the base register settings. I know it's not new code, but it would be nice to be consistent
All of the Freescale header files could be scrubbed. I figured I was already making enough changes. They *should* be using mnemonics for everything.
Problem certainly not limited to Freescale code :)