
Hello Mats,
On 2013.12.10. 15:33, Mats Kärrman wrote:
On: Tuesday, December 10, 2013 1:32 PM, Alexey Smishlayev wrote:
I'm not sure, if that's not something simple, that's why I wrote to this list. I just don't know every little detail about using U-Boot.
I was thinking something like: [flash-sector-size] <= [U-Boot-configured-env-size] and you must give the right number to the env image generation program.
That's what I've thought also - if I just dd the environment contents to a file, can I then use it as a valid image for production? That could be the most simple way to achieve what I want.
Yes, should be possible. If you're using redundant environments, you probably want to use the env copy that has "0x01" in the 5:th byte. See common/env_flash.c and include/environment.h.
Thank you, I will check that. How can I see if I'm compiling U-Boot with redundant environment, or not?
Best regards, Alexey