
8 Jun
2019
8 Jun
'19
5:22 p.m.
On 17/05/19 00:10, Lukasz Majewski wrote:
This commit extends the struct clk to provide information regarding the flags related to this devices.
Those flags are clk device agnostic and indicate generic features (like e.g. CLK_GET_RATE_NOCACHE - the need to always recalculate the rate).
Signed-off-by: Lukasz Majewski lukma@denx.de
Changes in v4:
- New patch
Changes in v3: None
include/clk.h | 4 ++++ 1 file changed, 4 insertions(+)
diff --git a/include/clk.h b/include/clk.h index 1f2fd15bb5..89dc64bfaf 100644 --- a/include/clk.h +++ b/include/clk.h @@ -41,6 +41,9 @@ struct udevice;
- @dev: The device which implements the clock signal.
- @rate: The clock rate (in HZ).
- @flags: Flags used across common clock structure (e.g. CLK_)
Clock IP blocks specific flags (i.e. mux, div, gate, etc) are defined
in struct's for those devices (e.g. struct clk_mux).
- @id: The clock signal ID within the provider.
- @data: An optional data field for scenarios where a single integer ID is not
sufficient. If used, it can be populated through an .of_xlate op and
@@ -57,6 +60,7 @@ struct udevice; struct clk { struct udevice *dev; unsigned long rate; /* in HZ */
- uint32_t flags; /*
*/
- Written by of_xlate. In the future, we might add more fields here.
Reviewed-by: Stefano Babic sbabic@denx.de
Best regards, Stefano Babic
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