
This commit extends the struct clk to provide information regarding the flags related to this devices.
Those flags are clk device agnostic and indicate generic features (like e.g. CLK_GET_RATE_NOCACHE - the need to always recalculate the rate).
Signed-off-by: Lukasz Majewski lukma@denx.de Reviewed-by: Peng Fan peng.fan@nxp.com
---
Changes in v6: None Changes in v5: - Use u32 to avoid checkpatch warning
Changes in v4: None Changes in v3: None
include/clk.h | 4 ++++ 1 file changed, 4 insertions(+)
diff --git a/include/clk.h b/include/clk.h index d7b937ca7b..b10c0013b1 100644 --- a/include/clk.h +++ b/include/clk.h @@ -41,6 +41,9 @@ struct udevice; * * @dev: The device which implements the clock signal. * @rate: The clock rate (in HZ). + * @flags: Flags used across common clock structure (e.g. CLK_) + * Clock IP blocks specific flags (i.e. mux, div, gate, etc) are defined + * in struct's for those devices (e.g. struct clk_mux). * @id: The clock signal ID within the provider. * @data: An optional data field for scenarios where a single integer ID is not * sufficient. If used, it can be populated through an .of_xlate op and @@ -57,6 +60,7 @@ struct udevice; struct clk { struct udevice *dev; long long rate; /* in HZ */ + u32 flags; /* * Written by of_xlate. In the future, we might add more fields here. */