
24 Apr
2009
24 Apr
'09
7:59 p.m.
Dear Steven Zedeck,
In message 23217619.post@talk.nabble.com you wrote:
It seems that UBoot needs two data structures to display a bitmap in the framebuffer. Is there a utility that converts a Windows bitmap (BMP?) file and creates the 2 data structures that I can embedd in my code?
What are you talking about? The "bmp" cpmmand takes a standard bitmap file and displays it. No separate "two data structures" are needed.
Best regards,
Wolfgang Denk
--
DENX Software Engineering GmbH, MD: Wolfgang Denk & Detlev Zundel
HRB 165235 Munich, Office: Kirchenstr.5, D-82194 Groebenzell, Germany
Phone: (+49)-8142-66989-10 Fax: (+49)-8142-66989-80 Email: wd@denx.de
A man either lives life as it happens to him, meets it head-on and
licks it, or he turns his back on it and starts to wither away.
-- Dr. Boyce, "The Menagerie" ("The Cage"), stardate unknown