
On Wed, Oct 21, 2015 at 03:25:58PM +0300, Igor Grinberg wrote:
Hi Nikita,
On 08/30/15 11:42, Nikita Kiryanov wrote:
Add support for loading splash image from an SD card formatted with a filesystem. Update boards to maintain original behavior where needed.
Cc: Igor Grinberg grinberg@compulab.co.il Cc: Tom Rini trini@konsulko.com Signed-off-by: Nikita Kiryanov nikita@compulab.co.il
[...]
diff --git a/common/splash_source.c b/common/splash_source.c index 4820c12..cb45c63 100644 --- a/common/splash_source.c +++ b/common/splash_source.c
[...]
+static int splash_load_fs(struct splash_location *location, u32 bmp_load_addr) +{
- int res;
- loff_t bmp_size;
- res = splash_select_fs_dev(location);
- if (res)
return res;
- res = fs_size("splash.bmp", &bmp_size);
The splash.bmp can be a default file name (which is selected through menuconfig), but I think, will it be better to make it a env variable?
Well, the menuconfig part I think is best left to another series because it won't be a simple addition: default file name define would have to depend on CONFIG_SPLASH_SOURCE, which shouldn't exist as an option without CONFIG_SPLASH_SCREEN and its related defines, none of which have a fitting place in the current menuconfig hierarchy. Then there's the board config file changes these additions would cause.
As for the env variable suggestion though, that can be done.
- if (res) {
printf("Error (%d): cannot determine file size\n", res);
return res;
- }
- if (bmp_load_addr + bmp_size >= gd->start_addr_sp) {
printf("Error: splashimage address too high. Data overwrites U-Boot and/or placed beyond DRAM boundaries.\n");
return -EFAULT;
- }
- splash_select_fs_dev(location);
- return fs_read("splash.bmp", bmp_load_addr, 0, 0, NULL);
+}
[...]
-- Regards, Igor.