
From: Stephen Warren swarren@nvidia.com
Simplify the partition printing loop in print_part_efi() to bail out early when the first invalid partition is found, rather than indenting the whole body of the loop. This simplifies later patches.
Signed-off-by: Stephen Warren swarren@nvidia.com --- v2: Rebased series on top of the bug-fixes I sent for the release.
disk/part_efi.c | 17 ++++++++--------- 1 files changed, 8 insertions(+), 9 deletions(-)
diff --git a/disk/part_efi.c b/disk/part_efi.c index 264ea9c..008177e 100644 --- a/disk/part_efi.c +++ b/disk/part_efi.c @@ -138,15 +138,14 @@ void print_part_efi(block_dev_desc_t * dev_desc)
printf("Part\tName\t\t\tStart LBA\tEnd LBA\n"); for (i = 0; i < le32_to_int(gpt_head->num_partition_entries); i++) { + /* Stop at the first non valid PTE */ + if (!is_pte_valid(&gpt_pte[i])) + break;
- if (is_pte_valid(&gpt_pte[i])) { - printf("%3d\t%-18s\t0x%08llX\t0x%08llX\n", (i + 1), - print_efiname(&gpt_pte[i]), - le64_to_int(gpt_pte[i].starting_lba), - le64_to_int(gpt_pte[i].ending_lba)); - } else { - break; /* Stop at the first non valid PTE */ - } + printf("%3d\t%-18s\t0x%08llX\t0x%08llX\n", (i + 1), + print_efiname(&gpt_pte[i]), + le64_to_int(gpt_pte[i].starting_lba), + le64_to_int(gpt_pte[i].ending_lba)); }
/* Remember to free pte */