
When the devicetree is too small for the property being written, we need to expand the devicetree and retry the write.
Put this logic into a function so it can be reused.
Signed-off-by: Simon Glass sjg@chromium.org ---
(no changes since v1)
boot/cedit.c | 38 ++++++++++++++++++++++++++------------ 1 file changed, 26 insertions(+), 12 deletions(-)
diff --git a/boot/cedit.c b/boot/cedit.c index b7329c3245ee..bb194af77bdc 100644 --- a/boot/cedit.c +++ b/boot/cedit.c @@ -269,6 +269,28 @@ static int get_cur_menuitem_text(const struct scene_obj_menu *menu, return 0; }
+static int write_dt_string(struct abuf *buf, const char *name, const char *str) +{ + int ret, i; + + /* write the text of the current item */ + ret = -EAGAIN; + for (i = 0; ret && i < 2; i++) { + ret = fdt_property_string(abuf_data(buf), name, str); + if (!i) { + ret = check_space(ret, buf); + if (ret) + return log_msg_ret("rs2", -ENOMEM); + } + } + + /* this should not happen */ + if (ret) + return log_msg_ret("str", -EFAULT); + + return 0; +} + static int h_write_settings(struct scene_obj *obj, void *vpriv) { struct cedit_iter_priv *priv = vpriv; @@ -285,6 +307,7 @@ static int h_write_settings(struct scene_obj *obj, void *vpriv) char name[80]; int ret, i;
+ /* write the ID of the current item */ menu = (struct scene_obj_menu *)obj; ret = -EAGAIN; for (i = 0; ret && i < 2; i++) { @@ -304,20 +327,11 @@ static int h_write_settings(struct scene_obj *obj, void *vpriv) if (ret) return log_msg_ret("mis", ret);
+ /* write the text of the current item */ snprintf(name, sizeof(name), "%s-str", obj->name); - ret = -EAGAIN; - for (i = 0; ret && i < 2; i++) { - ret = fdt_property_string(abuf_data(buf), name, str); - if (!i) { - ret = check_space(ret, buf); - if (ret) - return log_msg_ret("rs2", -ENOMEM); - } - } - - /* this should not happen */ + ret = write_dt_string(buf, name, str); if (ret) - return log_msg_ret("wr2", -EFAULT); + return log_msg_ret("wr2", ret);
break; }