
Dear Graeme Russ,
In message 4F019473.8000204@gmail.com you wrote:
The problem is not one of how sparsely the test/fix cycles are spread over time, it is one of spreading the breakage over multiple patches - If you are replacing functionality then add the new functionality, add the hooks to use it and delete the old in a single patch. That way, if you change breaks something, the revert is trivial. If you multi-patch approach breaks something, the revert becomes more difficult.
True. Especially as it's likely that different patches will break different boards, so there will not even be a chance so revert.
Well I don't propose to create things which are not bisect-able. I
But you have - You create new functionality in one patch, add a number of patches, then finally use that new functionality in a later patch.
This is what I fear as well.
Best regards,
Wolfgang Denk