
NDS32 is a new 32-bit RISC architecture invented by andestech.com.
It has a 16-bit/32-bit mixed-length instruction set to achieve optimal system performance, code density, and power efficiency.
NDS32 also provide N9, N10, N12 different CPU core families for soft-core and hard-core SoC design.
Macpaul Lin (1): nds32: add header files support for nds32
Patch v1: First commit of NDS32 arch to u-boot, add ag101, adp-ag101 into u-boot. Patch v2: Clean up for Patch v1, and reorganize code of ag101 from a320. Patch v3: Clean up for Patch v2, and reordering and reduce the size and patches. Patch v4: Clear up for Patch v3, remove code that haven't used in the system. Then commit header files only.
Note: Empty headers config.h, memory.h, processor.h are necessary for compiling some device drivers. Otherwise those drivers won't be build.