
Hi Lukasz,
Subject: [PATCH v3 04/11] clk: Extend struct clk to provide information regarding clock rate
This commit extends the struct clk to provide information regarding the clock rate. As a result the clock tree traversal is performed at most once, and further reads are using the cached value.
I am thinking recalc is needed for some platforms, for clks without CLK_GET_RATE_NOCACHE, It is to use cached value. Since your test mostly on i.MX6Q, so it should be fine for now.
Reviewed-by: Peng Fan peng.fan@nxp.com
Signed-off-by: Lukasz Majewski lukma@denx.de
Changes in v3: None
include/clk.h | 2 ++ 1 file changed, 2 insertions(+)
diff --git a/include/clk.h b/include/clk.h index f6fbcc6634..f29ba02da1 100644 --- a/include/clk.h +++ b/include/clk.h @@ -39,6 +39,7 @@ struct udevice;
- other clock APIs to identify which clock signal to operate upon.
- @dev: The device which implements the clock signal.
- @rate: The clock rate (in HZ).
- @id: The clock signal ID within the provider.
- @data: An optional data field for scenarios where a single integer ID is
not
sufficient. If used, it can be populated through an .of_xlate op and
@@ -54,6 +55,7 @@ struct udevice; */ struct clk { struct udevice *dev;
- unsigned long rate; /* in HZ */ /*
*/
- Written by of_xlate. In the future, we might add more fields here.
-- 2.11.0