
On 13/11/10 22:18, Graeme Russ wrote:
On 13/11/10 19:20, Albert ARIBAUD wrote:
Le 13/11/2010 05:16, Graeme Russ a écrit :
I essence, the gd pointer is a unique global variable available prior to relocation. On all other arches, this is achieved by using a reserved register which I do not have the luxury of on x86 :(
Dusting off ooooold knowledge of x86 and without even a glance at x86 u-boot... Since GD is the only global used pre-reloc, can you not ensure it always ends up first in the data segment, and then manage two values for the DS segment reg, one pre-reloc where only gd can be used, and one post-reloc where gd and all the other globals can be accessed?
I had though of something similar to that by using GS (which is not generally used by u-boot) but it is very messy
All segments are currently setup to be full 4GB with the initial descriptor table hard-coded in flash and then reloaded after relocation (it needs to be reloaded so it does not get clobbered when erasing flash or relocating from RAM). I did have a dynamic GTD calculated in asm using self modifying code but changed that out to use the same 'C' methodology as Linux. I would prefer not to go back there...
So yes, it is possible, but quite frankly, I would rather leave the init functions post relocation than mess around with the GTS pre-relocation
OK, I've had a good hard look at this, and setting aside a segment is the only way that I can think of. I'll need to revisit the self-modifying code I threw out, but I can live with that small ugliness to bring x86 board_init_f() in line with the other (relocating) arches.
For some bizarre reason, the BIOS emulation layer *yuck* uses GS *double yuck*. FS is available though
So, I can set aside FS to store the global data pointer, but this introduces a new problem. To get the pointer, I cannot simply use gd->, I will need to write a function to retrieve the pointer, so I need gd()->
So I'm thinking of a #define GLOBAL_DATA which all existing arches can define simply as gd and x86 can define as get_gd_ptr() and I write the get_gd_ptr() function to extract the pointer using FS
static inline void *get_gd_ptr(void) { void *gd_ptr;
asm volatile("gs mov 0, %0\n" : "=r" (gd_ptr)); return gd_ptr; }
Now I hope the compiler will optimise this down very well. For example, accessing gd results in the following asm:
/* gd->baudrate = CONFIG_BAUDRATE; */ mov 0x602917c,%eax movl $0x2580,0x8(%eax)
I would expect using FS to result in something like:
/* gd->baudrate = CONFIG_BAUDRATE; */ mov fs:0x00000000,%eax movl $0x2580,0x8(%eax)
So no speed or size penalty :)
Does this sound like a plan?
Regards,
Graeme