
On 13/11/10 12:11, Mike Frysinger wrote:
On Friday, November 12, 2010 05:55:55 Graeme Russ wrote:
On 10/11/10 14:36, Mike Frysinger wrote:
On Saturday, November 06, 2010 18:13:08 Graeme Russ wrote:
I saw discussion a little while ago regarding implementing a version of malloc that returns cleared memory - did this gain any traction?
i dont think anyone posted a patch. it would make sense though to generalize the zalloc() code since some places are already doing it.
Actually, I think we should be using calloc() more than we are
if we want to define zalloc() to calloc(), then sure. but forcing people to use calloc() with a size=1 is silly. the API is not nearly as obvious to passing observers as zalloc().
Hmm, U-Boot has a zalloc in lib/gunzip.c which does not zero memory
void *zalloc(void *x, unsigned items, unsigned size) { void *p;
size *= items; size = (size + ZALLOC_ALIGNMENT - 1) & ~(ZALLOC_ALIGNMENT - 1);
p = malloc (size);
return (p); }
and mtd has kzalloc defined thus:
#define kzalloc(size, flags) calloc(size, 1)
So there is some confusion surrounding 'zalloc' anyway ;)
Regards,
Graeme