
On 23.08.23 15:41, Simon Glass wrote:
In some cases it helps to define a local variable pointing to the structure being accessed. This avoids lots of repeated code.
There is no need to individually assign each struct member, so use a structure assignment instead.
Signed-off-by: Simon Glass sjg@chromium.org
lib/lmb.c | 54 +++++++++++++++++++++++++----------------------------- 1 file changed, 25 insertions(+), 29 deletions(-)
diff --git a/lib/lmb.c b/lib/lmb.c index ae1969893f00..8b9a611c5216 100644 --- a/lib/lmb.c +++ b/lib/lmb.c @@ -23,20 +23,19 @@ DECLARE_GLOBAL_DATA_PTR;
static void lmb_dump_region(struct lmb_region *rgn, char *name) {
unsigned long long base, size, end;
enum lmb_flags flags; int i;
printf(" %s.cnt = 0x%lx / max = 0x%lx\n", name, rgn->cnt, rgn->max);
for (i = 0; i < rgn->cnt; i++) {
base = rgn->region[i].base;
size = rgn->region[i].size;
end = base + size - 1;
flags = rgn->region[i].flags;
struct lmb_property *prop = &rgn->region[i];
unsigned long long end;
end = prop->base + prop->size - 1;
printf(" %s[%d]\t[0x%llx-0x%llx], 0x%08llx bytes flags: %x\n",
name, i, base, end, size, flags);
name, i, (unsigned long long)prop->base, end,
} }(unsigned long long)prop->size, prop->flags);
@@ -89,11 +88,8 @@ static void lmb_remove_region(struct lmb_region *rgn, unsigned long r) { unsigned long i;
- for (i = r; i < rgn->cnt - 1; i++) {
rgn->region[i].base = rgn->region[i + 1].base;
rgn->region[i].size = rgn->region[i + 1].size;
rgn->region[i].flags = rgn->region[i + 1].flags;
- }
- for (i = r; i < rgn->cnt - 1; i++)
rgn->cnt--; }rgn->region[i] = rgn->region[i + 1];
@@ -122,6 +118,7 @@ void lmb_init(struct lmb *lmb)
void arch_lmb_reserve_generic(struct lmb *lmb, ulong sp, ulong end, ulong align) {
- struct bd_info *bd = gd->bd; ulong bank_end; int bank;
@@ -135,12 +132,10 @@ void arch_lmb_reserve_generic(struct lmb *lmb, ulong sp, ulong end, ulong align) /* adjust sp by 4K to be safe */ sp -= align; for (bank = 0; bank < CONFIG_NR_DRAM_BANKS; bank++) {
if (!gd->bd->bi_dram[bank].size ||
sp < gd->bd->bi_dram[bank].start)
/* Watch out for RAM at end of address space! */if (!bd->bi_dram[bank].size || sp < bd->bi_dram[bank].start) continue;
bank_end = gd->bd->bi_dram[bank].start +
gd->bd->bi_dram[bank].size - 1;
if (sp > bank_end) continue; if (bank_end > end)bank_end = bd->bi_dram[bank].start + bd->bi_dram[bank].size - 1;
@@ -244,9 +239,11 @@ static long lmb_add_region_flags(struct lmb_region *rgn, phys_addr_t base,
/* First try and coalesce this LMB with another. */ for (i = 0; i < rgn->cnt; i++) {
phys_addr_t rgnbase = rgn->region[i].base;
phys_size_t rgnsize = rgn->region[i].size;
phys_size_t rgnflags = rgn->region[i].flags;
struct lmb_property *prop = &rgn->region[i];
Why call a region prop? Can't we call it "region" or "rgn_ptr" or if you want to allude to the position in the array "pos"? This would avoid confusion.
Best regards
Heinrich
phys_addr_t rgnbase = prop->base;
phys_size_t rgnsize = prop->size;
phys_addr_t end = base + size - 1; phys_addr_t rgnend = rgnbase + rgnsize - 1;phys_size_t rgnflags = prop->flags;
@@ -262,14 +259,14 @@ static long lmb_add_region_flags(struct lmb_region *rgn, phys_addr_t base, if (adjacent > 0) { if (flags != rgnflags) break;
rgn->region[i].base -= size;
rgn->region[i].size += size;
prop->base -= size;
} else if (adjacent < 0) { if (flags != rgnflags) break;prop->size += size; coalesced++; break;
rgn->region[i].size += size;
} else if (lmb_addrs_overlap(base, size, rgnbase, rgnsize)) {prop->size += size; coalesced++; break;
@@ -293,9 +290,7 @@ static long lmb_add_region_flags(struct lmb_region *rgn, phys_addr_t base, /* Couldn't coalesce the LMB, so add it to the sorted table. */ for (i = rgn->cnt-1; i >= 0; i--) { if (base < rgn->region[i].base) {
rgn->region[i + 1].base = rgn->region[i].base;
rgn->region[i + 1].size = rgn->region[i].size;
rgn->region[i + 1].flags = rgn->region[i].flags;
} else { rgn->region[i + 1].base = base; rgn->region[i + 1].size = size;rgn->region[i + 1] = rgn->region[i];
@@ -535,10 +530,11 @@ int lmb_is_reserved_flags(struct lmb *lmb, phys_addr_t addr, int flags) int i;
for (i = 0; i < lmb->reserved.cnt; i++) {
phys_addr_t upper = lmb->reserved.region[i].base +
lmb->reserved.region[i].size - 1;
if ((addr >= lmb->reserved.region[i].base) && (addr <= upper))
return (lmb->reserved.region[i].flags & flags) == flags;
struct lmb_property *prop = &lmb->reserved.region[i];
phys_addr_t upper = prop->base + prop->size - 1;
if (addr >= prop->base && addr <= upper)
return (prop->flags & flags) == flags;
}
return 0;