
Stephen,
On Wed, Oct 3, 2012 at 1:36 PM, Stephen Warren swarren@wwwdotorg.org wrote:
On 10/02/2012 04:45 PM, Tom Warren wrote:
These are stripped down for bringup, They'll be filled out later to match-up with the kernel DT contents, and/or as devices are brought up (mmc, usb, spi, etc.).
diff --git a/arch/arm/dts/tegra30.dtsi b/arch/arm/dts/tegra30.dtsi
+/include/ "skeleton.dtsi"
+/ {
model = "NVIDIA Tegra30";
compatible = "nvidia,tegra30";
clocks {
#address-cells = <1>;
#size-cells = <0>;
osc: clock {
compatible = "fixed-clock";
#clock-cells = <0>;
};
};
Nothing uses any of the clock stuff; I don't think we should add this until it's needed.
gpio: gpio@6000d000 {
compatible = "nvidia,tegra30-gpio", "nvidia,tegra20-gpio";
reg = <0x6000d000 0x1000>;
#gpio-cells = <2>;
gpio-controller;
};
Similarly, nothing uses this.
serial@70006000 {
compatible = "nvidia,tegra30-uart", "nvidia,tegra20-uart";
reg = <0x70006000 0x40>;
reg-shift = <2>;
This needs the following extra line here:
interrupts = <0 36 0x04>;
status = "disabled";
};
Although again, nothing uses this, so may as well omit it.
diff --git a/board/nvidia/dts/tegra30-cardhu.dts b/board/nvidia/dts/tegra30-cardhu.dts new file mode 100644 index 0000000..68563e8 --- /dev/null +++ b/board/nvidia/dts/tegra30-cardhu.dts @@ -0,0 +1,35 @@ +/dts-v1/;
+/memreserve/ 0x1c000000 0x04000000; +/include/ ARCH_CPU_DTS
+/ {
model = "NVIDIA Cardhu";
compatible = "nvidia,cardhu", "nvidia,tegra30";
aliases {
};
May as well leave that out until it's needed.
memory {
device_type = "memory";
reg = <0x80000000 0xc0000000>;
};
There's an indentation error there.
clocks {
clk_32k: clk_32k {
clock_frequency = <32000>;
};
osc {
clock-frequency = <12000000>;
};
};
clock@60006000 {
clocks = <&clk_32k &osc>;
};
serial@70006000 {
status = "ok";
clock-frequency = < 216000000 >;
};
+};
Similarly, I don't think anything uses any of that.
I stripped these both down to bare minimums as per your review, and I can still build/boot on Cardhu. When I tried to remove some of these entries earlier (clock, etc.) I guess I wasn't editing _both_ files at the same time, so it would build or would hang.
Next rev will have truly minimal DT files. Thanks.